Posted by: mrrx | April 20, 2011

The many changes

Tezcatlipocca : Ding 78.     Took on a fun mission for a guy on the dock of the Kylong Plains, and was reminded of the slow progression of quests in this game.     Now, Champions Online, that is one fast paced game – and EQ2 seems to be the opposite.   It’s relaxing actually, the pace doesn’t have to be like a frenetic teenager after a double mocha latte.

Now the XP gain was quite the opposite.    Tez had started out near 50% of XP and ended up getting to the level, partly thanks to vitality, but partly what must have been an XP boost.    Did something like that happen in the intervening years ?   Sure seems like it.

Another clear change is that someone buffed Mystics.   I have more offensive choices and can stay alive even if I pull an add or two.     Nice !    It sure was annoying to see an add mean run away or die, back in the old days.

But this was a casual run through the game, and left me tinkering with getting my bazaar sales back up.    Man, if you’re not up to speed, it’s a difficult process, and I spent quite a while with this before logging out. I am left with the clear impression of “Damn, this is beautiful and relaxing”.

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